java - How do you use Tiled object layer? -


i'm not sure if place asking trying use program tiled i'm not sure start. have looked @ documentations it's not useful have experience in using tiled editor in game engine (gamemaker), i'm working straight java project.

how tiled object layer work? allow me place enemies in tiled editor show , move in game or static images tile?

also if allow programed enemy how use it?

tiled allows edit layers of tiles , items. there's tile layers represent 2d grid of images, , item layers polygons properties.

after create map, data. tiled not gamemaker. tiled allow read, write, , edit data.

i recommend use libgdx game engine, , tiled create maps. libgdx has support loading , rendering tiled maps.

to create enemies, you'd place polygons, add attributes these polygons, , create enemies based on these properties when parsing tiled map in game.


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