android - How much time invalidate() takes for calling onDraw method of a view -


maybe applications doesn't stands issue, but, if want redraw view , particular app requires high resolution?.what i'm trying here can have situation slightest change of any input(for example touch event) want redraw view, probable lose of these changes on input because of time invalidate() takes calling ondraw method of view. i'm pretty sure always present trouble due more hardware capabilities software, so, questions are:

  1. am right?
  2. if case, can possibly know how error introduce on these particular high resolution apps

i'm not sure if it's looking for, i've found this question while looking my answer invalidate() not working , @rachiet said delay between invalidate() , ondraw() 100 ms.


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